Light Modification  2/n
Previous   
        Next
  Povanim  for  Blender 
jean-michel soler 2002 - 2004
vide


 
   I
  n
  d
  e
  x


Light Modification 1/n
  From Blender


As a reminder : the cursor that controls the light intensity is located in the window Photons/light2.

Here a few examples. The eye is exported with an uvmapping and a bump_map effect both are controlled by UV.

Rendu original  dans Blender
Original render in Blender 
Export des lumières brutes et rendu dans povray 3.5
Export of the rawlights as they are and rendered in povray 3.5
Export  povray à 75 %
Global light switch at 75 %
Export  povray à 50 %
Global light switch at 50 %
Export  povray à 25 %
Global light switch at 25 %
Export  povray à 0,046 %
Global light switch at 0,046 %
Tricks and tips:
If you desire to do tests on lightings, it is not necessary to export the whole file every time. After the first trial, you can choose to export only the lights file by setting the export part of the  window the way it follows:



Previous   
       Next



Blender, apprenez, pratiquez, Créez, Ed. Campus Press, coll. Starter Kit
Blender Starter Kit